HexBlocks - 13 March 2013

Blocks has returned, and this time with hexagons! Enjoy 6 sizes of Blocks with hexagonal pieces.

High scores: 3, 4, 5, 6, 7, 8

List of all games:

HexBlocks (high scores: 3, 4, 5, 6, 7, 8)

OrderRing (high scores)

Circle Bouncer (high scores)

Centipede (high scores)

CircleJump (high scores: Arcade, Timed, Strategy)

Kiwi-Run (high scores)

Lasers (high scores)

Invaders (high scores)

Robots (high scores)

Blocks (high scores: 5 x 5, 6 x 6, 7 x 7, 8 x 8, 9 x 9, 5 x 8)

360 Degree Snake (high scores)

Tetris (high scores)

OrderRing - 7 January 2013

In this game, the object is to order several circles by number from left to right, and to do it with as few shots and collisions as possible.

High scores

Circle Bouncer - 6 January 2013

In this game, the circles bounce around! How surprising... The goal is to obtain as many points as possible by bouncing into circles as indirectly as possible.

High scores

Centipede - 3 January 2013

The purple Xs have returned, this time in some sort of centipede formation... and somehow they transform into mushrooms upon death... what is going on? My sincerest apologies for the long delay in putting up a new game; the week has been rather busy with spending time with family and whatnot. Also, expect a few updates to Centipede, hopefully fairly soon, as I finish adding a few final touches.

Merry Christmas! - 25 December 2012

I apologize for not having a new game up yesterday due to being busy with holiday celebrations, and will most likely not have a new game up tomorrow either; however, I will try my best to put up a new game on Friday. I did, however, make some changes to the site such that I can now display comments on each game!

CircleJump - 21 December 2012

The goal of this game is to jump between rotating circles, gaining more points for the longer the jump, with three modes of play: Arcade, in which you have 3 lives and lose one every time you revisit a circle; Timed, in which you have a limited amount of time to score as many points as possible; and Strategy, in which you only get 10 jumps to score as much as possible.

High scores: Arcade, Timed, Strategy

Kiwi-Run - 19 December 2012

Oh no! You were minding your own business trying to catch a few worms for lunch, when suddenly a purple alien appeared; fearing what he might do to you, you started running, but as luck would have it you ran straight into a field of rocks! See how long you can catch worms while avoiding both rocks and the alien.

High scores

Lasers - 18 December 2012

Someone is trying to kill you by shooting you with red lasers (and they aren't doing a very good job... at first.) See how long you can stay alive! Also check out some updates to Invaders that are the reason today's game is not very complex.

High scores

Invaders - 17 December 2012

The purple Xs are back, and this time they are invading your home... planet? continent? slice of reality? Whatever it is, they want it, and it is your job to defend it.

High scores

Robots - 15 December 2012

This is the classic robot game in which you are surrounded by killer robots and your only chance is to get them to crash into each other or the piles of junk caused by said crashing. You are given a limited number of safe teleports each level, after which a teleport could land you right next to a robot!

High scores

Blocks - 14 December 2012

Somewhat similar to the classic Tetris, the goal of this game is to clear rows of blocks by filling the entire row or column; however, blocks may be placed anywhere by clicking rather than as they fall, and there is no time constraint. The game ends when a block cannot be placed.

High scores: 5 x 5, 6 x 6, 7 x 7, 8 x 8, 9 x 9, 5 x 8